complete rewrite to grpc

This commit is contained in:
matst80
2025-10-10 06:45:23 +00:00
parent f735540c3d
commit 4c973b239f
31 changed files with 3080 additions and 1816 deletions

102
frames.go Normal file
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package main
// Minimal frame abstractions retained after removal of the legacy TCP/frame
// networking layer. These types remain only to avoid a wide cascading refactor
// across existing grain / pool logic that still constructs and passes
// FrameWithPayload objects internally.
//
// The original responsibilities this replaces:
// - Binary framing, checksums, network IO
// - Distinction between request / reply frame types
//
// What remains:
// - A light weight container (FrameWithPayload) used as an inprocess
// envelope for status code + typed marker + payload bytes (JSON or proto).
// - Message / status constants referenced in existing code paths.
//
// Recommended future cleanup (postmigration):
// - Remove FrameType entirely and replace with enumerated semantic results
// or error values.
// - Replace FrameWithPayload with a struct { Status int; Data []byte }.
// - Remove remote_* reply type branching once all callers rely on gRPC
// status + strongly typed responses.
//
// For now we keep this minimal surface to keep the gRPC migration focused.
type (
// FrameType is a symbolic identifier carried through existing code paths.
// No ordering or bit semantics are required anymore.
FrameType uint32
StatusCode uint32
)
type Frame struct {
Type FrameType
StatusCode StatusCode
Length uint32
// Checksum retained for compatibility; no longer validated.
Checksum uint32
}
// FrameWithPayload wraps a Frame with an opaque payload.
// Payload usually contains JSON encoded cart state or an error message.
type FrameWithPayload struct {
Frame
Payload []byte
}
// -----------------------------------------------------------------------------
// Legacy Frame Type Constants (minimal subset still referenced)
// -----------------------------------------------------------------------------
const (
RemoteGetState = FrameType(0x01)
RemoteHandleMutation = FrameType(0x02)
ResponseBody = FrameType(0x03) // (rarely used; kept for completeness)
RemoteGetStateReply = FrameType(0x04)
RemoteHandleMutationReply = FrameType(0x05)
RemoteCreateOrderReply = FrameType(0x06)
)
// MakeFrameWithPayload constructs an inprocess frame wrapper.
// Length & Checksum are filled for backward compatibility (no validation logic
// depends on the checksum anymore).
func MakeFrameWithPayload(msg FrameType, statusCode StatusCode, payload []byte) FrameWithPayload {
length := uint32(len(payload))
return FrameWithPayload{
Frame: Frame{
Type: msg,
StatusCode: statusCode,
Length: length,
Checksum: (uint32(msg) + uint32(statusCode) + length) / 8, // simple legacy formula
},
Payload: payload,
}
}
// Clone creates a shallow copy of the frame, duplicating the payload slice.
func (f *FrameWithPayload) Clone() *FrameWithPayload {
if f == nil {
return nil
}
cp := make([]byte, len(f.Payload))
copy(cp, f.Payload)
return &FrameWithPayload{
Frame: f.Frame,
Payload: cp,
}
}
// NewErrorFrame helper for creating an error frame with a textual payload.
func NewErrorFrame(msg FrameType, code StatusCode, err error) FrameWithPayload {
var b []byte
if err != nil {
b = []byte(err.Error())
}
return MakeFrameWithPayload(msg, code, b)
}
// IsSuccess returns true if the status code indicates success in the
// conventional HTTP style range (200299). This mirrors previous usage patterns.
func (f *FrameWithPayload) IsSuccess() bool {
return f != nil && f.StatusCode >= 200 && f.StatusCode < 300
}